Areas of Interest

Sustainable Urbanism

Designing for sustainability in urban and rural environments, and promoting sustainable communities.

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The home of the future will be different in both its technological and social roles. Advanced materials and new information technologies will combine with local influences to define new modes of in...

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The future of banks has been called into question as customers move toward a space where they can access their financial information, conduct transactions, and connect with financial information an...

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Manifattura Domani is a publicly financed project creating a “green innovation hub” in an abandoned industrial site in Rovereto, northern Italy. We designed a Communication System for Manifattura D...

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The way people organize the space of their house is strongly related to their local culture. In the process of designing a sustainable home not only is fundamental to make architectural choices tow...

The site chosen was the Rural Development Academy in Bhogra, and it is a feasible reference for a small BSE with housing for 12-16 cows. The bio-digesting plant on site provides enough gas for cook...

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Information and network technologies provide exciting opportunities to re-imagine the concept and function of a home. The MIT Mobile Experience Laboratory and Cisco are partnering to explore the p...

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In partnership with the Trentino Sviluppo division of the Provincia di Trento, Italy, the MIT Mobile Experience Lab is redesigning the village of Zambana, Italy, as an iconic “eco-village”. Levera...

Sustainable Mobility

Rethinking mobility, transportation, communication, and information networks.

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This project investigates how video communication can be reimagined to better integrate natural gestures and strategically manipulate content.

The first cycle focused on ad hoc exchanges b...

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The Green Wheel, developed by the Smart Cites group at the Media Lab, is a self-contained unit that includes an electric motor and battery, along with a generator that can recharge the battery. Wi...

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With a smartphone in every hand, and an information terminal at every bus stop, future city dwellers will be able to collaborate with their cities in exciting ways. Working with Cisco Systems, the...

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Working with Cisco, the MIT Mobile Experience Laboratory envisioned a number of different possibilities for helping people to travel in more efficient and sustainable ways. The Personal Travel Ass...

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Future sustainable public transportation systems will have to make use of the particular advantages of the cities they serve, from terrain and infrastructure to cultural habits and expectations. T...

h2flow

H2flOw is an opportunity for teenagers to develop an awareness of sustainable water use. Through a combination of web applications, mobile applications, and constructible interfaces, The Water Project envisions a technological ecosystem, a resource for educational discovery. By using interactive media and hands-on learning, the project will be a didactic experience that enables teenagers to actively explore water consumption in their locality. Youths will use the Locast platform to share their findings in real-time and engage the greater community. The project will be implemented at the Science Museum in Trento, Italy with a distributed approach that incorporates schools, homes, and the city of Trento. The Water Project is a collaboration between the MIT Mobile Experience Lab and Fondazione Bruno Kessler in Trento, Italy.

Connective Tissue

Technologies and services to foster location-based connections, social interactions and redefine the user experience.

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Locast Civic Media is a mobile & web platform to engage citizenship in the process of collecting, reporting and disseminating news and information related to the urban environment. In particula...

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Locast is an innovative platform for sharing and discovering location-based user-generated videos and production quality multimedia content provided by RAI TV. It consists of a combination of mobil...

As electronics become more interwoven into the urban fabric, new opportunities for safety and social sustainability arise. The MIT Mobile Experience Laboratory, in partnership with the Provincia d...

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Social networking applications are becoming increasingly popular among people of all ages and social status. The newest generation of mobile devices, with improved hardware and software capabiliti...

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Working with selected patients, physicians, and the patients' relatives or close friends, the Mobile Experience Lab identified a roadmap for product and services to improve communication hospitals,...

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Near-Field Communication (NFC), can allow devices to seamlessly and intuitively communicate with one another, enabling a pleasant and convenient user experience. To explore the potential of this t...

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In any gathering of people there is a subtle and complex web of physical interactions that take place. These gestures simultaneously create and maintain a virtual space of connections and relations...

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Our first prototype, “PittiFolio,” was a conference badge and kiosk system that supplemented the event guidebook. The badge itself was simple and stylish, consisting of a simple RFID chip encased i...

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The eLens uses mobile information technology to enrich the physical environment. A cell phone's camera can serve as an electronic eye, recognizing visual codes that can serve as physical links to...

Urban Interface

Exploring cutting edge urban interfaces to rethink connections between people, places and information.

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Memory Traces is an interactive collection of stories from the Boston Italian community. To commemorate the 150th anniversary of the Unification of Italy, the Mobile Experience Lab in collaboratio...

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As part of the Redesigning Fashion Trade Shows project with Pitti Uomo, the MIT Mobile Experience Lab created an organic sculptural landmark, the Cloud, to give trade show visitors a new way to exp...

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In future scenarios of public transportation, the bus stop can be more than the simple place where passengers and buses connect. With appropriate uses of information technology, the bus stop can s...

Exhibitions

Design exhibitions and installations.

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In October of 2008 sustainable design leaders from both Italy and the Northeastern United States convened in Boston to share and discuss the latest in green design concepts. Dignitaries from the E...

Educational Workshops

Multidisciplinary design and hands-on workshops.

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Youth in underserved communities often live in unmapped areas where little is known about the actual geography of services and interactions that shape their daily lives. The Mobile Experience Lab i...

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In particular, we are interested in understanding the future of media and how people access and elaborate information and content on mobile devices. During the educational workshop, we will explore...

No longer content to lean back and accept television programming as it is presented, the modern viewer expects to be able to interact with what they see on-screen. Ubiquitous mobile devices give v...

The MIT Mobile Experience Lab has collaborated with RATP, the French Transportation Authority, since 2005 to study how information and communication technologies affect the public transportation sy...

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The workshop took place in Florence, Italy, and combined the Mobile Experience Lab's pluridisciplinary staff with employees of Pitti, uniquely excluding higher level executives and management so th...

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With the emergence of pervasive digital media and networked communication, the way today’s youth access information, create and share knowledge is changing dramatically. At the same time, young pe...

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In collaboration with the Province of Florence, the Castel Pulci project sought to bring fashion into the future, make connections between people and entities committed to the advancement of the fi...

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Wirelessly connected commuters provide new opportunities to rethink how an urban metro system can best function. In the Metro 2.0 workshop, the MIT Mobile Experience Lab re-imagined the Parisian M...

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In the past five years, a number of location-sensing technologies have made their way into the mobile device market. The most familiar of these is GPS, which now comes standard in every new iPhone...

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Information technology will soon enable ubiquitous access to any information people require, when and where they require it. This mindset and expectation can be extended to the physical world wher...